Class DynamicGeometry
Object
AbstractGeometry
DynamicGeometry
Geometry wrapper representing dynamically changing structures provided by the
simulation modules.
-
Field Summary
Fields inherited from class AbstractGeometry
connectivity, EMPTY_LINKS, engine, features, in, isInterspecies, isRegular, isRewired, isSingle, isUndirected, isValid, kin, kout, logger, name, network2D, network3D, out, pAddwire, pRewire, size, specs, type -
Constructor Summary
ConstructorsConstructorDescriptionDynamicGeometry(EvoLudo engine) Create a dynamic geometry placeholder controlled by the provided engine. -
Method Summary
Methods inherited from class AbstractGeometry
addDirected, addEdgeAt, addLinkAt, addUndirected, alloc, check, checkSettings, clearLinksFrom, clearLinksTo, clone, create, create, decodeGeometry, deriveCompetitionGeometry, displaySingle, encodeGeometry, enforceSize, equals, getAddwire, getConnectivity, getEncodeKey, getFeatures, getLabel, getName, getNetwork2D, getNetwork3D, getRewire, getSize, getSpecs, getType, hashCode, isConsistent, isGraphConnected, isInterspecies, isLattice, isNeighborOf, isRegular, isRewired, isSingle, isType, isUndirected, isUnique, parse, parse, removeEdgeAt, removeLinkAt, rewire, rewireDirected, rewireEdgeAt, rewireLinkAt, rewireUndirected, setAddwire, setConnectivity, setInterspecies, setName, setNetwork2D, setNetwork3D, setRewire, setSingle, setSize, setType, swapEdges, usage, warn
-
Constructor Details
-
DynamicGeometry
Create a dynamic geometry placeholder controlled by the provided engine.- Parameters:
engine- EvoLudo pacemaker
-
-
Method Details
-
init
public void init()Description copied from class:AbstractGeometryInitialise the geometry.- Specified by:
initin classAbstractGeometry
-