Class Link3D.LinkShader
- Enclosing class:
Link3D
Minimal unlit shader for world-space link prisms.
- Author:
- Christoph Hauert
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Nested Class Summary
Nested classes/interfaces inherited from class Shader
Shader.DefaultResources, Shader.PRECISION -
Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class Shader
addAttributes, addUniform, areCustomAttributesDirty, buildKernel, buildProgram, buildProgram, clearCustomAttributes, getAttributes, getAttributesLocations, getFragmentSource, getId, getProgram, getUniforms, getVertexSource, setAttributes, setFragmentSource, setPrecision, setUniforms, setVertexSource, toString, updateFragmentSource, updateShaderSource, updateShaderSource, updateVertexSource
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Field Details
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VERTEX_SHADER
Vertex shader source. -
FRAGMENT_SHADER
Fragment shader source.
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Constructor Details
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LinkShader
LinkShader()Create the shader.
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Method Details
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initUniforms
protected void initUniforms()Initialize shader uniforms.- Specified by:
initUniformsin classShader
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